Unity, as a development platform, covers the majority of the most desirable territory of the game development industry â€“ the mobile. Even in our very own Warsaw, Poland, not a month (if not a week) passes without someone launching a studio oriented towards mobile gaming, and Unity is the predominant tool of the trade. Thatâ€™s why a lot of people keeps asking the same question:
Is Unity a good choice for a mobile developer?
While I don’t pretend to have a universal answer for this question, I do have one based on our experience of developing an extensive, multi-platform game that is Magic Flute: Puzzle Adventure in Unity. It’s nothing short ofÂ insider knowledge, and there’s a place where that kind of thing is especially valued: the Gamasutra community blog. Let’s go there now!